Hi, I'm Nithilan Kumaran,

About Me

Hi, I’m Nithilan Kumaran. I’m currently a Enterprise Buisness intern at Carrier, where I’m expanding my experience in real-world development while continuing to explore my passion for technology, programming, and problem-solving. I recently completed my first year at the University of Wisconsin–Madison, where I’m pursuing a degree in Computer Engineering. I love sharing what I learn through technical blogs and tutorials, especially on topics like game development and developer tools. Outside of academics and work, I’m an avid gamer; a hobby that often inspires my creative projects and deepens my interest in how technology shapes interactive experiences.

Skills

C#
Java
Python
Lua
C
Unreal C++
Kotlin
C++
Unreal Engine
Unity
Roblox Studio
Godot
Blender
Photoshop
Git
Bash
JetBrains
Agile
Jira
VS Code

Education & Experience

Projects

Space Knights is an upcoming Roblox game launching in late 2025, and I had the opportunity to develop the in-game item shop where players can purchase weapons of varying rarities. Using Roblox Studio, I designed the shop's user interface and experience, uploaded hundreds of animations, and implemented key features using Lua—including a search function powered by the Levenshtein distance algorithm to improve usability. This project was a major milestone in my development journey, allowing me to apply computer science concepts, collaborate with experienced mentors, receive and incorporate feedback, and bring creative solutions to real-world game design challenges. Check out my blog for more insights and visuals from the project.

Demo
Lua Roblox User Interface User Experience

As the Executive Director of Management for One Suryan, a student-led organization focused on empowering the global South Asian community, I led strategic operations and oversaw a diverse, creative team. One of my key contributions was designing and developing the organization’s website using HTML, CSS, and PHP. I built a dynamic, responsive platform that highlights our mission, showcases articles in a structured grid layout, explains our purpose through a “What We Do” section, integrates social media links, and uses PHP loops to dynamically count published content. This project allowed me to blend technical skills with meaningful impact, creating a platform to inform and inspire others.

Demo
HTML CSS PHP

A custom-built 2D game engine written in C++, designed from the ground up to handle core gameplay systems such as rendering, input handling, entity management, and real-time collision detection. This project emphasizes performance, modularity, and low-level systems architecture, incorporating features like custom memory management and a lightweight game loop. Developed as a learning and portfolio piece to deepen my understanding of game engine architecture and C++ systems programming. COMING SOON!!

C++ Physics Game Engine

Open Source Projects

Github

Github

Github

A Python script that uses the Gmail API to archive specific emails from your Gmail account. It securely authenticates via OAuth 2.0, searches for emails from specified senders, and archives them by removing the 'INBOX' label.

Github

An application that allows the user to convert pdf, jpg, or png files into TNS file(Texas instruments file)

Github

I simple program that allows you to input text and a WPM count and types it for you in a document

Github

Github

Github

Github

Contact

Feel free to explore my work and connect with me! You can reach me via the links down below.